00001 /* 00002 * map-dynamics.h 00003 * 00004 * Copyright (C) 2008,2009 Thomas A. Vaughan 00005 * All rights reserved. 00006 * 00007 * 00008 * Redistribution and use in source and binary forms, with or without 00009 * modification, are permitted provided that the following conditions are met: 00010 * * Redistributions of source code must retain the above copyright 00011 * notice, this list of conditions and the following disclaimer. 00012 * * Redistributions in binary form must reproduce the above copyright 00013 * notice, this list of conditions and the following disclaimer in the 00014 * documentation and/or other materials provided with the distribution. 00015 * * Neither the name of the <organization> nor the 00016 * names of its contributors may be used to endorse or promote products 00017 * derived from this software without specific prior written permission. 00018 * 00019 * THIS SOFTWARE IS PROVIDED BY THOMAS A. VAUGHAN ''AS IS'' AND ANY 00020 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 00021 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 00022 * DISCLAIMED. IN NO EVENT SHALL THOMAS A. VAUGHAN BE LIABLE FOR ANY 00023 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 00024 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 00025 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 00026 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 00027 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 00028 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 00029 * 00030 */ 00031 00032 #ifndef AESOP_MAP_DYNAMICS_H__ 00033 #define AESOP_MAP_DYNAMICS_H__ 00034 00035 00036 // includes -------------------------------------------------------------------- 00037 #include "aesop-map/map.h" 00038 #include "aesop-physics/aesop-physics.h" 00039 00040 00041 // forward decl 00042 class Datahash; 00043 00044 00045 namespace aesop { 00046 00047 00070 00073 00074 typedef void (*zone_obj_iteration_fn)( 00075 IN smart_ptr<Instance>& instance, 00076 IN smart_ptr<PhysicsObject>& obj, 00077 IN void * context); 00078 00079 00081 class ObjectContext { 00082 public: 00083 // virtual destructor -------------------------------------------------- 00084 virtual ~ObjectContext(void) throw(); 00085 }; 00086 00087 00088 00090 class MapDynamics { 00091 public: 00092 // virtual destructor -------------------------------------------------- 00093 virtual ~MapDynamics(void) throw(); 00094 00095 // aesop::MapDynamics class interface methods ------------------------- 00096 virtual smart_ptr<Map> getMap(void) = 0; 00097 virtual smart_ptr<PhysicsWorld> getPhysics(void) = 0; 00098 virtual smart_ptr<PhysicsObject> addInstance( 00099 IN smart_ptr<Instance>& instance) = 0; 00100 virtual void removeObject(IN smart_ptr<PhysicsObject>& obj) = 0; 00101 virtual void tickMap(IN float seconds) = 0; 00102 00105 virtual void iterateInstancesInZone(IN Zone * zone, 00106 IN zone_obj_iteration_fn fn, 00107 IN void * context) = 0; 00108 00109 // static factory methods ---------------------------------------------- 00110 static smart_ptr<MapDynamics> create(IN smart_ptr<Map>& map, 00111 IN const Datahash * params); 00112 }; 00113 00114 00115 00117 smart_ptr<Instance> getInstanceFromPhysicsObject(IN smart_ptr<PhysicsObject>& obj); 00118 00119 00121 MapDynamics * getMapDynamicsFromPhysicsObject(IN smart_ptr<PhysicsObject>& obj); 00122 00123 00124 }; // aesop namespace 00125 00126 #endif // AESOP_MAP_DYNAMICS_H__ 00127