This is a subset of an object's total state. More...
#include <object-sync.h>
Public Member Functions | |
state_update_t (void) throw () | |
void | clear (void) throw () |
void | dump (IN const char *txt) const throw () |
Public Attributes | |
point3d_t | position |
position | |
quaternion_t | orientation |
quaternion rotation | |
point3d_t | linear |
linear velocity | |
point3d_t | angular |
angular velocity |
This is a subset of an object's total state.
Typically this is what is communicated from the server to the client frequently (UDP packets etc.)
Definition at line 64 of file object-sync.h.
aesop::state_update_t::state_update_t | ( | void | ) | throw () [inline] |
Definition at line 66 of file object-sync.h.