a destination describes a location to which players can be safely moved More...
#include <map.h>
Public Member Functions | |
| destination_t (void) throw () | |
| void | clear (void) throw () |
Public Attributes | |
| char | id [eAESOP_IdBufferSize] |
| id of start point | |
| rect3d_t | rect |
| 3D rect in zone | |
a destination describes a location to which players can be safely moved
Definition at line 61 of file map.h.
1.7.1