a destination describes a location to which players can be safely moved More...
#include <map.h>
Public Member Functions | |
destination_t (void) throw () | |
void | clear (void) throw () |
Public Attributes | |
char | id [eAESOP_IdBufferSize] |
id of start point | |
rect3d_t | rect |
3D rect in zone |
a destination describes a location to which players can be safely moved
Definition at line 61 of file map.h.