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srv-physics.h File Reference

#include "aesop-proto/protocol.h"
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Namespaces

namespace  aesop

Functions

void aesop::addPhysicsMessagesToQueue (IN dword_t serverClock,IN HostManager *hostMgr, IN PlayerManager *playerMgr, IN MapManager *mapMgr)
 given the host list, this routine will iterate over all players and make sure any objects relevant to them are added to the appropriate outbound network request queues.