#include "aesop-proto/protocol.h"
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Namespaces | |
namespace | aesop |
Functions | |
void | aesop::addPhysicsMessagesToQueue (IN dword_t serverClock,IN HostManager *hostMgr, IN PlayerManager *playerMgr, IN MapManager *mapMgr) |
given the host list, this routine will iterate over all players and make sure any objects relevant to them are added to the appropriate outbound network request queues. |