#include "map-dynamics.h"
#include "aesop-physics/aesop-physics.h"
#include "datahash/datahash_util.h"
#include "perf/perf.h"
#include "physics-loader/physics-loader.h"
Go to the source code of this file.
Namespaces | |
namespace | aesop |
Functions | |
static obj_context_t * | aesop::getContext (IN smart_ptr< PhysicsObject > &obj) |
smart_ptr< Instance > | aesop::getInstanceFromPhysicsObject (IN smart_ptr< PhysicsObject > &obj) |
can return null! | |
MapDynamics * | aesop::getMapDynamicsFromPhysicsObject (IN smart_ptr< PhysicsObject > &obj) |
can return null! |