#include "aesop-base/aesop-base.h"
#include "datahash/datahash.h"
#include "datahash/datahash_util.h"
#include "geometry/placement.h"
#include "story/story.h"
Go to the source code of this file.
Classes | |
class | aesop::ComponentData |
a base class that components can use to provide rich implementations More... | |
class | aesop::Instance |
A concrete instantiation of an object at a given place. More... | |
class | aesop::TypeComponentLoader |
Clients of this library need to provide component loaders for anything that they want loaded. More... | |
Namespaces | |
namespace | aesop |
Typedefs | |
typedef std::vector< smart_ptr < Instance > > | aesop::vec_instance_t |
vector of instances | |
typedef void(* | aesop::instance_iteration_fn )(IN smart_ptr< Instance > &instance, IN void *context) |
a typedef to support iteration of instances. | |
Functions | |
void | aesop::initializeTypeInstanceLibrary (IN smart_ptr< story::Story > &story) |
Must initialize the type instance library at the beginning of time! | |
void | aesop::registerTypeComponentLoader (IN smart_ptr< aesop::TypeComponentLoader > &tcl) |
Static method for registering type component loaders. | |
void | aesop::loadInstances (IO std::istream &stream, OUT vec_instance_t &instances) |
Load Instance objects from the given stream. | |
const char * | aesop::getKeyWithOverrides (IN const char *keyName, IN const Datahash *instanceData, IN const Datahash *typeData, IN const Datahash *modelData, IN eDatahash_Flag flag) |
handy utility method for type component loaders: given the three raw data hashes (instance data, type data, and model data) get the value from the appropriate override source (instance, then type, then model) |