parseGameData(IN conn_id_t conn_id, IN xdrbuf::Input *input)=0 | aesop::ServerGameLogic | [pure virtual] |
requestPlayerStartTS(IO player_rec_t &pr)=0 | aesop::ServerGameLogic | [pure virtual] |
setMapManager(IN smart_ptr< MapManager > &mapMgr)=0 | aesop::ServerGameLogic | [pure virtual] |
setPlayerManager(IN smart_ptr< PlayerManager > &playerMgr)=0 | aesop::ServerGameLogic | [pure virtual] |
tick(IN float dt)=0 | aesop::ServerGameLogic | [pure virtual] |
~ServerGameLogic(void) | aesop::ServerGameLogic | [virtual] |