| addObject(IN smart_ptr< PhysicsObject > &o)=0 | aesop::PhysicsWorld | [pure virtual] |
| create(IN const Datahash *params) | aesop::PhysicsWorld | [static] |
| getCollisionIterator(OUT collision_iterator_t &i)=0 | aesop::PhysicsWorld | [pure virtual] |
| getNextCollision(IO collision_iterator_t &i, OUT collision_record_t &cr)=0 | aesop::PhysicsWorld | [pure virtual] |
| getNextObject(IO object_iterator_t &i, OUT smart_ptr< PhysicsObject > &obj)=0 | aesop::PhysicsWorld | [pure virtual] |
| getObjectCount(void)=0 | aesop::PhysicsWorld | [pure virtual] |
| getObjectIterator(OUT object_iterator_t &i)=0 | aesop::PhysicsWorld | [pure virtual] |
| rayTest(IN const point3d_t &from, IN const point3d_t &to)=0 | aesop::PhysicsWorld | [pure virtual] |
| removeObject(IN PhysicsObject *obj)=0 | aesop::PhysicsWorld | [pure virtual] |
| tick(IN float seconds)=0 | aesop::PhysicsWorld | [pure virtual] |
| ~PhysicsWorld(void) | aesop::PhysicsWorld | [virtual] |
1.7.1