addObject(IN smart_ptr< PhysicsObject > &o)=0 | aesop::PhysicsWorld | [pure virtual] |
create(IN const Datahash *params) | aesop::PhysicsWorld | [static] |
getCollisionIterator(OUT collision_iterator_t &i)=0 | aesop::PhysicsWorld | [pure virtual] |
getNextCollision(IO collision_iterator_t &i, OUT collision_record_t &cr)=0 | aesop::PhysicsWorld | [pure virtual] |
getNextObject(IO object_iterator_t &i, OUT smart_ptr< PhysicsObject > &obj)=0 | aesop::PhysicsWorld | [pure virtual] |
getObjectCount(void)=0 | aesop::PhysicsWorld | [pure virtual] |
getObjectIterator(OUT object_iterator_t &i)=0 | aesop::PhysicsWorld | [pure virtual] |
rayTest(IN const point3d_t &from, IN const point3d_t &to)=0 | aesop::PhysicsWorld | [pure virtual] |
removeObject(IN PhysicsObject *obj)=0 | aesop::PhysicsWorld | [pure virtual] |
tick(IN float seconds)=0 | aesop::PhysicsWorld | [pure virtual] |
~PhysicsWorld(void) | aesop::PhysicsWorld | [virtual] |