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aesop::PhysicsObject Member List
This is the complete list of members for
aesop::PhysicsObject
, including all inherited members.
dump
(IN const char *txt) const =0
aesop::PhysicsObject
[pure virtual]
eFlag_Events
enum value
aesop::PhysicsObject
eFlag_Ghost
enum value
aesop::PhysicsObject
eFlag_Invalid
enum value
aesop::PhysicsObject
eFlag_Moveable
enum value
aesop::PhysicsObject
eFlag_NoCollisions
enum value
aesop::PhysicsObject
eFlag_Remove
enum value
aesop::PhysicsObject
eFlag_Static
enum value
aesop::PhysicsObject
eFlags
enum name
aesop::PhysicsObject
getAngularVelocity
(void) const =0
aesop::PhysicsObject
[pure virtual]
getBoundingBox
(void) const =0
aesop::PhysicsObject
[pure virtual]
getFlags
(void) const =0
aesop::PhysicsObject
[pure virtual]
getId
(void) const =0
aesop::PhysicsObject
[pure virtual]
getLinearVelocity
(void) const =0
aesop::PhysicsObject
[pure virtual]
getMass
(void) const =0
aesop::PhysicsObject
[pure virtual]
getOrientation
(void) const =0
aesop::PhysicsObject
[pure virtual]
getPosition
(void) const =0
aesop::PhysicsObject
[pure virtual]
getUserPointer
(void) const =0
aesop::PhysicsObject
[pure virtual]
iterateOverlappingObjects
(IN object_iteration_fn fn, IN void *context)=0
aesop::PhysicsObject
[pure virtual]
requestMove
(IN const point3d_t &delta, IN float dt)=0
aesop::PhysicsObject
[pure virtual]
setAngularVelocity
(IN const point3d_t &angular)=0
aesop::PhysicsObject
[pure virtual]
setLinearVelocity
(IN const point3d_t &linear)=0
aesop::PhysicsObject
[pure virtual]
setOrientation
(IN const quaternion_t &orient)=0
aesop::PhysicsObject
[pure virtual]
setPosition
(IN const point3d_t &pos)=0
aesop::PhysicsObject
[pure virtual]
setUserPointer
(void *userPointer)=0
aesop::PhysicsObject
[pure virtual]
~PhysicsObject
(void)
aesop::PhysicsObject
[virtual]
Generated on Sat Sep 18 2010 for AESOP Multiplayer Game Framework -- Core Libraries by
1.7.1