aesop::PhysicsObject Member List

This is the complete list of members for aesop::PhysicsObject, including all inherited members.
dump(IN const char *txt) const =0aesop::PhysicsObject [pure virtual]
eFlag_Events enum valueaesop::PhysicsObject
eFlag_Ghost enum valueaesop::PhysicsObject
eFlag_Invalid enum valueaesop::PhysicsObject
eFlag_Moveable enum valueaesop::PhysicsObject
eFlag_NoCollisions enum valueaesop::PhysicsObject
eFlag_Remove enum valueaesop::PhysicsObject
eFlag_Static enum valueaesop::PhysicsObject
eFlags enum nameaesop::PhysicsObject
getAngularVelocity(void) const =0aesop::PhysicsObject [pure virtual]
getBoundingBox(void) const =0aesop::PhysicsObject [pure virtual]
getFlags(void) const =0aesop::PhysicsObject [pure virtual]
getId(void) const =0aesop::PhysicsObject [pure virtual]
getLinearVelocity(void) const =0aesop::PhysicsObject [pure virtual]
getMass(void) const =0aesop::PhysicsObject [pure virtual]
getOrientation(void) const =0aesop::PhysicsObject [pure virtual]
getPosition(void) const =0aesop::PhysicsObject [pure virtual]
getUserPointer(void) const =0aesop::PhysicsObject [pure virtual]
iterateOverlappingObjects(IN object_iteration_fn fn, IN void *context)=0aesop::PhysicsObject [pure virtual]
requestMove(IN const point3d_t &delta, IN float dt)=0aesop::PhysicsObject [pure virtual]
setAngularVelocity(IN const point3d_t &angular)=0aesop::PhysicsObject [pure virtual]
setLinearVelocity(IN const point3d_t &linear)=0aesop::PhysicsObject [pure virtual]
setOrientation(IN const quaternion_t &orient)=0aesop::PhysicsObject [pure virtual]
setPosition(IN const point3d_t &pos)=0aesop::PhysicsObject [pure virtual]
setUserPointer(void *userPointer)=0aesop::PhysicsObject [pure virtual]
~PhysicsObject(void)aesop::PhysicsObject [virtual]