create(IN ClientHost *host, IN smart_ptr< story::Story > &story, IN smart_ptr< Datahash > &op_params) | aesop::Client | [static] |
createPlayer(IN int playerId)=0 | aesop::Client | [pure virtual] |
getDiscoveredServers(void)=0 | aesop::Client | [pure virtual] |
getPlacement(IN int playerId, OUT placement_t &placement)=0 | aesop::Client | [pure virtual] |
getPlayerObject(IN int playerId)=0 | aesop::Client | [pure virtual] |
getServer(OUT server_info_t &server)=0 | aesop::Client | [pure virtual] |
getState(void)=0 | aesop::Client | [pure virtual] |
getStory(void)=0 | aesop::Client | [pure virtual] |
isConversationUnderway(IN const char *guid)=0 | aesop::Client | [pure virtual] |
newGame(IN int playerId)=0 | aesop::Client | [pure virtual] |
requestConnect(IN const char *serverKey)=0 | aesop::Client | [pure virtual] |
requestMove(IN int playerId, IN const point3d_t &delta, IN const point3d_t &euler, OUT point3d_t &newPosition)=0 | aesop::Client | [pure virtual] |
startLocalConversation(IN const char *guid, IN int playerId, IN smart_ptr< converse::ConversationHost > host)=0 | aesop::Client | [pure virtual] |
tick(void)=0 | aesop::Client | [pure virtual] |
~Client(void) | aesop::Client | [virtual] |